The Galaxy S6 and Galaxy S6 edge are one of the first smartphones Samsung announced this year. Unveiled at MWC 2015, Samsung took the limelight from basically everyone at the show. Reports say that Samsung designers went back to the drawing board with the Galaxy S6 and the results is a uniquely different Samsung phone, a smartphone which introduces a lot of firsts for the company.
So, like many out there, I managed to get my hands on the Galaxy S6 and here is what I think of the device after playing around with it for a week. Don't be mistaken, this isn't my full review of the device; That will be coming in a couple of weeks' time.
The size of the Galaxy S6 is an oddity to me, coming from using a big Galaxy Note and a small Lumia 630; the Galaxy S6 is in a weird position, it's not that big that I can play an immersive game and it's not that small that I can use the device fully with one hand. Well, this is just from my point of view, I have never used a mid-size device for an extended period of time. Maybe a little time and I'll get used to it.
In terms of overall performance, the Exynos processor didn't let down Samsung's name and TouchWiz was quite smooth but I did notice some friction in the software and that could well be a problem that lies with Android Lollipop. Games and the usual set of social applications ran pretty well without a hitch and the device was quite cool most of the time.
The word around the street about TouchWiz on the Galaxy S6 is that Samsung has lightened up the UI and pre-installed only the most essential applications. One thing that I noticed is that Microsoft apps are pre-installed on the Galaxy S6 and besides that, there are also several social apps (eg. Facebook, instagram) in the app drawer but turns out, they are just placeholder icons as the apps themselves are not installed on the device yet.
|sample image from the Galaxy S6's 16MP OIS camera. (click for original)|