Microsoft's WP8 product manager Greg Sullivan said in an interview that Microsoft is not like Apple and cannot announce something and have it done and ready for consumers within a few weeks. This is because Microsoft has to work with many hardware and software partners. Therefore, he said that Windows Phone 8 is still in a work in progress stage. He also said that features that consumers will be facing when it launches will much more than what was shown at the Windows Phone Summit:
"We showed a lot at the Sneak Peek event, in San Francisco, if you were a developer or an IT pro. Of the end-user consumer visible features and capabilities, we showed a minority of features at the event." He also offered some insights into the decision-making process when developing Windows Phone the way it is now, before the rich hardware support of WP8:
We didn't [go with Windows architecture] because of a couple of dynamics that made it infeasible to do that at the time. The first is that Windows wasn't on ARM at that time. Could the phone team have down it? Yes I suppose, but that work hadn't been done yet. The other reason is that the work we've done on Windows Phone 8 and the processors are different in a meaningful way from the previous generation or the ones that we are shipping on today. At a risk of over simplifying it, the work on the SOCs [phone processors] today is hierarchy dominated by the modem chip and the apps processor is secondary to it, in the next generation that relationship is reversed and the apps processor is the boss.
" In 2009 it didn't seem a good idea to wait for multi-core processor support," sullivan argued, since the iPhone and Android phones were already getting significant traction; So Microsoft wanted to set its mobile OS near the competition and catch up to them later. Now they are catching up with support for multi-core processors (up to 64 cores) and HD screen resolution which the competition already has.
Source: Phonearena via Pocket-lint
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"We showed a lot at the Sneak Peek event, in San Francisco, if you were a developer or an IT pro. Of the end-user consumer visible features and capabilities, we showed a minority of features at the event." He also offered some insights into the decision-making process when developing Windows Phone the way it is now, before the rich hardware support of WP8:
We didn't [go with Windows architecture] because of a couple of dynamics that made it infeasible to do that at the time. The first is that Windows wasn't on ARM at that time. Could the phone team have down it? Yes I suppose, but that work hadn't been done yet. The other reason is that the work we've done on Windows Phone 8 and the processors are different in a meaningful way from the previous generation or the ones that we are shipping on today. At a risk of over simplifying it, the work on the SOCs [phone processors] today is hierarchy dominated by the modem chip and the apps processor is secondary to it, in the next generation that relationship is reversed and the apps processor is the boss.
" In 2009 it didn't seem a good idea to wait for multi-core processor support," sullivan argued, since the iPhone and Android phones were already getting significant traction; So Microsoft wanted to set its mobile OS near the competition and catch up to them later. Now they are catching up with support for multi-core processors (up to 64 cores) and HD screen resolution which the competition already has.
Source: Phonearena via Pocket-lint
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